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Playing along: computer games and simulations for emergency preparedness training.
Olson D; Piland NF; Ramloll R; Scheller AS; Beedasy J; Monahan C
Public Health Preparedness Summit 2007, February 19-23, 2007, Washington DC. Washington, DC: National Association of County and City Health Officials, 2007 Feb; :22
This session will illustrate the process of developing, piloting, and implementing interactive computer games and simulations designed to assist working professionals in meeting the challenges of public health preparedness. Critical partnerships with creative arts and technology specialists, target users, and others will be identified. Presenters will demonstrate the use of the virtual training space Play2Train in a massive multiplayer environment, as well as the Disaster at Franklin County program. They will also share lessons learned from implementations and evaluations.
Computer-software; Engineering; Disaster-planning; Disaster-prevention; Engineering; Professional-workers; Public-health; Technical-personnel; Training; Education
Public Health Preparedness Summit 2007, February 19-23, 2007, Washington DC
University of Minnesota Twin Cities
Page last reviewed: June 15, 2021
Content source: National Institute for Occupational Safety and Health Education and Information Division